ValidBranchIds

Enum ValidBranchIds 

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pub enum ValidBranchIds {
    ValidGroup {
        id: GroupId,
    },
    ValidAlways,
}
Expand description

Branch ID configuration for Vector Engine operations.

Controls which elements are processed based on their execution ID (set by branch unit). The execution ID’s MSB (bit 3) represents the group ID (0 or 1).

  • ValidGroup { id }: Only elements whose group ID matches are processed. Used for conditional execution based on branch conditions.
  • ValidAlways: All elements are processed regardless of their branch ID. This is the default for operations that don’t need branching.

Variants§

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ValidGroup

Valid only for a specific group (filtered by MSB of execution_id).

Fields

§id: GroupId

The group ID to filter by.

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ValidAlways

Always valid regardless of branch ID.

Implementations§

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impl ValidBranchIds

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pub fn matches(&self, exec_id: Opt<u8>) -> bool

Check if this branch config matches the given execution ID. Only Init values can match - Uninit never matches any config.

Trait Implementations§

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impl Clone for ValidBranchIds

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fn clone(&self) -> ValidBranchIds

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ValidBranchIds

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ValidBranchIds

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fn default() -> ValidBranchIds

Returns the “default value” for a type. Read more
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impl From<GroupId> for ValidBranchIds

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fn from(id: GroupId) -> Self

Converts to this type from the input type.

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